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Screenshot 2025-08-12 005852.png

GRIM DEMISE

Concept Art, Modeling, Texturing

This page features all the environment assets I modeled for the hybrid short film Grim Demise. For this project, I was tasked with modeling a series of buildings that could be replicated to populate a cityscape. These were simple, low poly models inspired by colonial architecture, and were designed to match the simple yet appealing style of the film. 

REEL

GD_VIS_Environment_Alley.png

CONCEPT 
ART

GD_VIS_Envrionment_MainRoad_1.png
GD_VIS_Environment_MainRoad_2.png
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